- Warning -
This tool does not guarantee your product production.
I (poser-ism Toshiyo) recommend the backup of a resource file.
Also, I (poser-ism Toshiyo) do not take responsibility at all, even if you suffer damage.


<Create Blank Channel 2> This tool adds the blank channel of morph target to the figure.

In the case that the actor is a body the Value parameter channel is added.
If prop or hair are child of the figure, channel can be added to those.
Also, even the function that does the channel display setting, and change of a channel name is equipped.

(Problem that knows)
1). There is sometimes in the case that the channel name that was changed is not displayed to a parameter window. (In the case that a parameter is displayed with a group.)
(Treatment method)
1) When a parameter window the right click and check "Display as ordered list", it is displayed. When on or off of a check are repeated several times, the parameter window is refreshed.
2) It is sometimes even in the case that a parameter window is refreshed when the selection of an actor is changed.
3) The parameter window may be refreshed with a channel display setting mode.



(1): figure (button)
Selecting the figure and push a button.
The figure name is displayed to A (label).
The list of the actor of the figure is displayed to B (list box).

(2): (label)
The figure name that was selected with @ (button) is displayed.

(3): (list box)
The list of the actor of the figure that was selected with @ (button) is displayed.
Actor that wants to apply addition of channel, change of channel name, display setting of channel etc. selects it here.

(4): ALL (button)
All the actors of B (list box) are selected.

(5): Hand (button)
If it is possible, the actors of the finger of the hand and hand are selected from the B (list box).

(6): Foot (button)
If it is possible, the actors of the finger of the foot and foot are selected from the B (list box).

(7): Invert (button)
The selection of B (list box) is reversed.

(8): Clear (button)
All the selection of B (list box) are canceled.

(9): Add Channel (radio button)
It is a channel addition mode.

(10): Rename (radio button)
It is a channel rename mode.
Please do prudent operation, because there is the possibility that a plural channel name becomes same.

(11): Hide (radio button)
It is a channel display setting mode.

(12): (radio button)
LAMAN becomes possible and uses.
In H (channel addition mode) it is not able to use it.

(13): (choice list)
The actor who acquires the channel for the reference for channel name change etc. is selected.
The actor that is selected here is the actor for a reference. The change etc. is applied to the actor that was selected with B (list box).

(14): Get (button)
Acquires the channel of the actor of L (choice list), to N (choice list).

(15): (choice list)
Select the channel of the actor of L (choice list).
The channel name of the list is the internal name.
If the channel of the actor that was selected with B (list box) has this name (internal name) the change etc. is applied.
The channel that is selected here is the channel for a reference. The change etc. is applied to the channel of the actors that was selected with B (list box).

(16): Keyword (radio button)
P becomes possible and uses.
In H (channel addition mode) it is not able to use it.

(17): (text control)
Input the keyword of the channel that wants to apply a change.
If there is this keyword in the name (internal name) of the channel of the actor that was selected with B (list box) the change is applied.
Choose a key word prudently, because a keyword is applied to the channel that exists.

(18): I_Name (text control)
Input the internal name of a channel.
It becomes the internal name of the channel that is added in H (channel addition mode).
In the case that the same channel name exists the counting number is added to a name.
Also, "FB" is added to a name, although the value parameter is made to a body.

In I (channel rename mode) the internal name is changed.
Also, "FB" is added to the name of the value parameter of a body.

(19): (choice list)
The internal name of an actor can be added to the internal name of a channel.
1. Only the internal name of a channel
2. The internal name of channel + The internal name of an actor
3. The internal name of an actor + The internal name of channel

(20): same internal name (check box)
In the case that you checked, it does the internal name and name of a channel to same.
In the case that you do not check it the name that differs able to be set up.

(21): Name (text control)
Input the name of a channel.
It becomes the name of the channel that is added in H (channel addition mode).
(It is the name that is not an internal name and be displayed to parameter window etc..)
Because a counting number is the counting number of an internal name the counting number of a name continuously does not necessarily become a number.

In I (channel rename mode) the name is changed.

(22): (choice list)
The internal name of an actor can be added to the name of a channel.
1. Only the name of a channel
2. The name of channel + The internal name of an actor
3. The internal name of an actor + The name of channel

(23): Ouantity (spin control)
It is possible to use only with H (channel addition mode).
Input the quantity of the channel that wants to add.
If the quantity of the channel that adds it is 2 or more the counting is added to a channel name.
Also, the counting is added even in the case that the channel of the same inside name exists.

(24): Hide (check box)
It does the display setting of the channel that adds it in H (channel addition mode).
When it checks it the channel that is added is hidden.
In I (channel rename mode) it is not able to use it.
In J (channel display setting mode) it does the display setting of a channel.

(25): log (check box)
A log is displayed.

(26): Generate (button)
In H (channel addition mode) a channel is added.
In I (channel rename mode) the name of a channel is changed.
The label of this button changes to "Rename".
In J (channel display setting mode) it does the display setting of a channel.
By the check of a "Hide" check box, the label of this button changes to "Show" or "Hide".



It is a channel addition mode.
The channel is added, to only actors that was selected with a list box.
"I_Name" is an internal name.
"Name" is the name that is displayed to parameter window etc..



It is a channel rename mode.
The channel name is changed ,to only the actor channel that was selected with a list box.
"I_Name" is an internal name.
"Name" is the name that is displayed to parameter window etc..

(Problem that knows)
There is sometimes in the case that the channel name that was changed is not displayed to a parameter window. (In the case that a parameter is displayed with a group.)
(Treatment method)
1) When a parameter window the right click and check "Display as ordered list", it is displayed. When on or off of a check are repeated several times, the parameter window is refreshed.
2) It is sometimes even in the case that a parameter window is refreshed when the selection of an actor is changed.
3) The parameter window may be refreshed with a channel display setting mode.



channel display setting mode
The display setting is done to only the actor channel that was selected with a list box.
"I_Name" is an internal name.
"Name" is the name that is displayed to parameter window etc..