- Warning -
This tool does not guarantee your product production.
I (poser-ism Toshiyo) recommend the backup of a resource file.
Also, I (poser-ism Toshiyo) do not take responsibility at all, even if you suffer damage.


<Joint Mixer> This tool synthesizes the joint zone etc. of 2 figures.
And create a mixture figure.

* Experiment moroh target for this tool is included to a sample figure. (MT that transforms into mini) Please try to experiment with the sample figure of the "Load sample Figure" tool.

* The figure that was generated newly, depending on the combination of a figure may be necessary to adjust joint zone etc.

(1): Current Figure (button)
Press the after a figure (Figure that wants to make the base of a mixture figure ) is selected from a scene button.
Also, the backup file of CR2 is generated.
This file is generated to ":Runtime:Libraries:Character:temp_Figure".

(2): ***** (label)
When current figure is selected the figure name is displayed.

(3): Target Figure (button)
Press the after a figure (Figure that wants to make the target of a mixture figure ) is selected from a scene button.
Also, the backup file of CR2 is generated.
Also, the XML file of a target figure is generated.
This file is generated to ":Runtime:Libraries:Character:temp_Figure".

(4): ***** (label)
When target figure is selected the figure name is displayed.

(5): ... (button)
The CR2 file of the figure where wants to make a target is selected.
Such dialogue that selects the pass of a CR2 file is displayed.
Also, the XML file of a target figure is generated.
This file is generated to ":Runtime:Libraries:Character:temp_Figure".

(6): (text box)
When a Cr2 file is selected with D or, when a target figure is selected with B the file pass is displayed.

(7): (bitmap)
The thumbnail of the CR2 file that was chosen with B or D is displayed.
In the case that thumbnail does not exist it is not displayed.

(8): (combo box)
Select FBM (full body morph of transforms to a target figure ) of current figure from list.
Current figure must have FBM that transforms it into a target figure.

(9): (text box)
When FBM of G is selected the value of the parameter is displayed.
Even the value of a text box changes when the value of the parameter of FBM of poser is changed. (FBM of G is selected once again, in the case that a value does not interlock it. )
It is possible that a text box inputs a direct value. The case pushes I.
(Geometry of the condition of present FBM is generated. (When you pushed P))

(10): set (button)
In the case that you input a value in H directly you push a button. Even the parameter of FBM of poser is set up.
(Geometry of the condition of present FBM is generated. (When you pushed P))

(11): Check Adjuststability (button)
You check the adjustability of current figure and target figure.
This is a simple target survey.
For instance, it is the presence etc. of bone of the same name.

(12): Eliminate current figure from the scene. (check box)
Current figure will be eliminated from a scene when the new figure is generated, in the case that you checked it.

(13): Load of a new figure. (check box)
The new figure will be read to a scene when the new figure is generated, in the case that you checked it.

(14): log (check box)
In the case that you checked it the information of the error etc. in that@when the new figure is generated is displayed.

(15): Joint Zone angle etc. (radio box)
The influence method of the angle etc. of joint zone is selected.
A scale becomes an average. It sometimes becomes to the result that differs with a hypothesis depending on case.

Current:
It conforms to the angle of joint zone of current figure.
A scale becomes an average. It sometimes becomes to the result that differs with a hypothesis depending on case.

Target:
It conforms to the angle of joint zone of target figure.
A scale becomes an average. It sometimes becomes to the result that differs with a hypothesis depending on case.

Current 0.5 < Target:
In the case that the value of FBM is 0.5 or less, it conforms to the angle of joint zone of current figure. It conforms to the angle of joint zone of a target figure in the case of 0.5 or more.
A scale becomes an average. It sometimes becomes to the result that differs with a hypothesis depending on case.

not change (even scale):
It conforms to the angle and scale of joint zone of current figure.

(16): (text box)
Input the CR2 name of a new figure.
I recommend that a name does not do overwrite, because the cash-file of old geometry may be read, when you generate a new figure.

(17): Generate (button)
New geometry and also, CR2 are generated.
Those files are generated to ":Runtime:Libraries:Character:temp_Figure".
As for the generation of a new figure the long time may be required.

(18): del (button)
This button is a different process. It is a purpose to sweep the file where has increased.
Delete all the files of folder of ":Runtime:Libraries:Character:temp_Figure".
Please backup necessary files.


(19): ***** (label)
Status is displayed.


Tutorial
I intend to make the mixture figure of David and Mat of DAZ in this case.
(Attention: I have made FBM that already transforms it into Mat to this David.)

(1) First of all, selecting David, and push "Current Figure" a button.
With this David becomes a base figure.

(2)
"..." Pushing a button the CR2 file of Mat is selected.

* The tool inside the screen is an old version. The latest version is possible that a target figure is selected from a scene.
Please the target figure is added to a scene, and push "TargetFigure" button.



I read Mat 3 BLANK. cr2. Thumbnail was changed.


(3) Next, FBM (FBM that transforms to Mat) is selected from the listing of combo box.

(4) In this case, I input "0.5" in the value of a text box, and pushed "set" a button.
David became the figure that was mixed with Mat. (FBM palameter is "0.5")


(6) Input a new CR2 name

(7) Push "Generate" button, the new mixture figure is generated.
As for the generation of a new figure the long time may be required.


It is overlapping with a base figure, when a new figure is generated.
(Unless you check "Eliminate current figure from the scene")
Let's try to shift body a little, because it is.


The right is a base figure.
The left is the figure that was generated newly.